About
Hi, I'm Abdesslam Lmouidini.
Project Manager · Filmmaking · Game Design · 2D
I am a passionate and multidisciplinary creative with a unique blend of artistic, technical, and organizational skills. My experience spans game design, filmmaking, 2D animation, and project management — allowing me to lead and contribute to projects from initial concept to final delivery, whether they are video games, documentaries, or interactive experiences.
My passion is crafting immersive, meaningful experiences across media. Whether I'm designing puzzle mechanics for a game, directing a documentary, or coordinating a team of artists and developers, my approach centers on intuitive storytelling, creative problem-solving, and bringing out the best in every collaborator.
I thrive in collaborative, cross-disciplinary environments and am eager to bring my versatile skill set to dynamic teams working at the intersection of games, film, and interactive media.
Work Highlights
Experience
Game Designer / Level Designer / Project Lead
VAL 153
2025 — Present
Game Designer / Level Designer
La Bergère des Nuages
2024 · 6 months
Director / Producer
Poupées : Liens & Patrimoines (Documentary)
2024
Education
Master MAJIC
UNICA — Cannes, France
Master Audiovisuel
EPAG — Rabat, Maroc
Bachelor Game Design & 2D Animation
3IS — Élancourt, France
Skills
Game Design
- • Game Design Document (GDD)
- • Gameplay Design
- • Rational Game Design
- • Level Design
- • World-Building
- • Balancing
- • Testing & Iteration
- • User Experience
- • Interactive Storytelling
- • Behavioral Analysis
Production
- • Production Pipeline
- • Agile / Scrum
- • Interdisciplinary Collaboration
- • Project Management
- • Communication
Audiovisual
- • Film Directing
- • Documentary Production
- • Video Editing (Premiere Pro, DaVinci Resolve)
- • Motion Graphics (After Effects)
- • Sound Design (Audacity)
- • Cinematography
- • Screenwriting
Tools
- • Unity & Unreal Engine
- • Photoshop, Procreate, After Effects
- • Blender, Cinema 4D, Maya
- • Premiere Pro, DaVinci Resolve
- • GameMaker Studio, Construct, Bitsy
- • Trello, Jira, Notion, Figma
- • C# (Basic), Blueprint (Intermediate)
Strengths
Creative Vision
Combining artistic intuition with technical knowledge to create compelling interactive experiences.
Leadership
Managing teams from concept to delivery, fostering collaboration and clear communication across disciplines.
Problem Solving
Finding creative, elegant solutions to complex design and technical challenges.
Storytelling
Crafting narratives that flow naturally through gameplay, blending story and mechanics seamlessly.
Audiovisual Eye
Bringing a filmmaker's sensibility to game design — composition, pacing, and emotional impact informed by documentary and film production.
Languages
Français — Native
English — Bilingual
العربية — Fluent
Español — Basics
Interests
Visual arts, reading, cinema, music, board games, TV series, theatre, travel, video editing, sports.